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- #c_source
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- #include "backfillhook.h"
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- struct Hook chess={{0,0},HookFunc,0,COLOR(2,0)};
- struct Hook clear={{0,0},HookFunc,0,COLOR(0,0)};
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- #define WIN0 0
- #define WIN1 1
- #define OK 2
- #define CANCEL 3
- #define FORGET 4
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- #end_source
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- ProjectName JumpGui
- VBox
- backfill &chess
- xspace 4
- yspace 4
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- vbox
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- backfill &clear
- frame recessed
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- vbox
- vchar 1
- end
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- String
- Flags PLACETEXT_ABOVE
- MinHChar 27
- Text "Gadget that keeps contents:"
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- ID 100
- end
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- Text
- Tags GTTX_Text,(ULONG)"Jump to:"
- ID 101
- end
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- hbox
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- button
- vrel 1
- Text "Window 1"
- ID WIN0
- end
- button
- vrel 1
- Text "Window 2"
- id WIN1
- end
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- end
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- end
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- hbox
- stdline 1
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- button
- text "OK"
- ID OK
- end
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- button
- text "Clear"
- Id FORGET
- end
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- button
- text "Cancel"
- ID CANCEL
- end
- end
- end
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